NeuralPlay Euchre offers many features and rule options for you to enjoy. Customize and let the NeuralPlay AI challenge you with your favorite rules! Features include: • Undo. • Replay hand. • Skip hand. • Offline play. • Detailed statistics. • Bid and play hints. Uncertain of what to bid or play? See what the computer would do! • Bid and play checker. Let the computer check your bids and plays throughout the game and point out differences. • Play review. Step through the play of the hand to review and improve your play. • Six levels of computer AI to provide challenges for beginning to advanced players. • Unique thinking AI to provide a strong AI opponent for different rule variations. • Claim. Claim the remaining tricks when your hand is high. Rule customizations include: • Joker (Benny) support. Choose to play with the Joker or the Two of Spades as the highest trump. • Deck size. Play with a 24, 28, or 32 card deck. • Stick the dealer. Choose if when trump is not determined on the second round of bidding, the dealer must choose a trump suit. • Canadian loner. Choose if the dealer's partner must play alone when accepting trump during the first round of bidding. • Going under. Choose whether or not when one is dealt three or more 9s and 10s, one can swap three of them with the face down cards from the kitty. • Need suit to call it. Choose whether or not one must have the suit in hand in order to choose it as trump. • First lead when alone. Choose whether left of dealer or left of maker leads when a player goes alone. • Face up card. Choose whether the dealer or the bidder receives the face up card after bidding. • Deal Sequence. Play a fixed sequence of predetermined deals. Create a link to the sequence and share the sequence with a friend to play the same deals. • Play with a seven card hand when playing with a 32 card deck. • Super Euchre option. Defenders receive 4 points if they capture all the tricks. • Notrump bid on the second round option. • Misdeal option. Choose from several misdeal options, including ace no face and no ace no face (farmer's hand). • Game over. Choose whether the game ends at a predetermined number of points or after a certain number of hands.